Many have asked this question over the years: Is IPL match fixing and scripted already? This is a very good question and one that I am here to address. Before we get into the answer though, let’s discuss what exactly is an IPL match. The term matches pertains to the actual technology used in order to create an image of who exactly is on the other side and is used in conjunction with Video Lenses in order to create a photographic effect that will project the image of someone on the opposite side.
Now, it would certainly be possible for an IPL match to still be fixed or scripted. It all depends on just how advanced the creators of such matches are. There are currently two technologies in place that would allow for such a thing to occur. These would be the Scalar and the Non-Scalar. If you are wondering why the term was mentioned earlier, the Scalar is more of a technical advancement, while the Non-Scalar is more of an artistic one.
Scalar matches would use a series of different pictures to create an image of what the IPL match should look like. Each picture used would be slightly different, as they will rely on the lighting of the individual being used. Another factor that would need to be taken into consideration is the angle at which the camera is pointed. Each of these methods have their own advantages and disadvantages, which will be outlined below.
The Scalar Match – the most simple method, would use a series of still photos taken at different angles, with different exposures. After which, the photographs would be composited together to form an IPL match. One big advantage of this method would be the speed factor involved. Instead of waiting for the ball to travel back and forth, the IPL match can be adjusted to go faster or slower depending on how you wish to play the match. In addition to this, there are no cameras needed, so this is by far the easiest IPL match fixed.
The Non Scalar Match – this is a more traditional way of playing an IPL match. The video and audio durations of each frame of each video can be chosen, so the player will be able to determine how long he/she wants the match to last. While using the non-scaled durations would have its advantages in terms of not having to wait too long during the match, it would also mean that there would be less visual effects. A common problem with using the non-scaled durations, is that there will be a visible difference between the colors. Of course, this is something you cannot see when looking at the player’s screen, but it will be easier for the match creators to make decisions about where to place the ball if using the non-scaled durations.
So, which one is better? It all depends on what kind of player you are, and your skill level. If you think that you are good enough, then going with IPL scalability will be your best bet. If not, then you should go with the video duration. The answer as to which one is better lies within you.